[e23-announce] Ghosts And Vampires And Werewolves!

e23-announce at sjgames.com e23-announce at sjgames.com
Fri May 23 00:00:02 CDT 2008



[image: http://e23.sjgames.com/media/SJG31-6714.jpg ] 

Oh my.

GURPS Classic: Cabal ( http://e23.sjgames.com/item.html?id=SJG31-6714 )  has channeled its fell magicks and diabolical powers towards materializing on the digital plane and now skulks about the Information Superhighway. Oh, wait - it's right over there. And only $12.95 stands between you and its succulent dark fruits.

They're quite tasty, really. They teem with a vile and secretive flavor typically savored only by Those What Wear Robes Adorned in Unhuman Blasphemies. So you know it's good.

-- Fox Barrett

-------------------------------------Released May 22, 2008

Blackdyrge's Templates: Armored Apparition  ( http://e23.sjgames.com/item.html?id=BDPBT02 ) 
The latest installment of Blackdyrge's Templates highlights the monstrous sage's exploration into a new type of incorporeal undead. The armored apparition is a ghostly spirit that can inhabit a magical suit of armor, bringing many of its terrible life-draining attacks into the corporeal world. These . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT02 ) 

Blackdyrge's Templates: Spawn of Apophis ( http://e23.sjgames.com/item.html?id=BDPBT03 ) 
Blackdyrge's Templates returns with a new template based on the fearsome god-serpent from Egyptian mythology: Apophis. The spawn of Apophis are the half-mortal progeny of the fell deity, and are possessed with the same rapacious and destructive nature as their divine progenitor. All spawn are gifted . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT03 ) 

Blackdyrge's Templates: Abominable ( http://e23.sjgames.com/item.html?id=BDPBT04 ) 
Blackdyrge is back with a brand new template guaranteed to send a shiver down your spine. The abominable template transforms your giants, humanoids, and monstrous humanoids into the infamous "abominable snowmen" of fable and legend. Abominable creatures are stronger and tougher then their temperate counterparts, . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT04 ) 

Blackdyrge's Templates: Messianic ( http://e23.sjgames.com/item.html?id=BDPBT05 ) 
Blackdirge Publishing brings you a template that is truly divine in origin in the latest installment of Blackdyrge's Templates: Messianic.Prophecies abound in the cultures of all races of one who will come and lead the people to greatness. This enigmatic figure is often nothing more than a myth, although . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT05 ) 

Blackdyrge's Templates: Primordial Beast ( http://e23.sjgames.com/item.html?id=BDPBT06 ) 
The world of man continues to expand its borders, bringing the engine of industry and civilization to new parts of the world on a daily basis. But man's reach does not extend as far as he would like to believe, and the world still harbors its secrets in wild and forlorn places that man has yet to travel. . . . 

Blackdyrge's Templates: Elemental Exemplar ( http://e23.sjgames.com/item.html?id=BDPBT07 ) 
Although the elemental planes teem with all manner of monstrous creatures, I rarely visit them. Not for any lack of interest, mind you, but simply because of the intense, dreary preparation I must endure to visit these often-inhospitable environments. Despite the hardy nature of my undead form, I can . . . 

Blackdyrge's Templates: Martial ( http://e23.sjgames.com/item.html?id=BDPBT08 ) 
Many races display an inbred proclivity for warfare and armed combat, especially the brutal tribes of humanoids, such as orcs, goblins, and gnolls. But sometimes these traits are not simply cultural, and occasionally a creature is born with a natural and inbred skill with weapons, armor, and physical . . . 

Blackdyrge's Templates: Moldering ( http://e23.sjgames.com/item.html?id=BDPBT09 ) 
Not all things that creep and crawl in the dark places of the earth are descended from the vast diversity of animal life. In fact, a number of dire strains of fungi and mold call the deep home, and can be just as deadly to the intrepid explorer as the most rapacious subterranean monster . . .Blackdyrg . . . 

Blackdyrge's Templates: Roguish ( http://e23.sjgames.com/item.html?id=BDPBT10 ) 
Blackdirge Publishing presents the roguish template, the next installment in the Blackdyrge's Templates series, and the second template in the "synergy" line. The roguish template turns your monsters and villains into quick, stealthy predators. It is ideal for skulking humanoids, such as goblins, kobolds, . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT10 ) 

Blackdyrge's Templates: Devout ( http://e23.sjgames.com/item.html?id=BDPBT11 ) 
Blackdyrge returns with a new template and the third installment in the "synergy" line. The devout template puts your monsters and villains in touch with the divine, granting them a number of interesting and effective abilities related to clerical magic. A devout creature can smite enemies with divine . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT11 ) 

Blackdyrge's Templates: Lesser Half-Dragon ( http://e23.sjgames.com/item.html?id=BDPBT12 ) 
By far, the most common template used in the d20 system is the half-dragon. Draconic creatures of every shape and size abound in the pages of d20 adventures, bestiaries, and supplements. However, the standard half-dragon template only addresses the spawn of true dragons. What about creatures spawned . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT12 ) 

Blackdyrge's Templates: Brute  ( http://e23.sjgames.com/item.html?id=BDPBT13 ) 
Remember the days when the hobgoblin chief at the end of the adventure was simply a bigger, meaner hobgoblin with more Hit Dice? Not to say that humanoids and monsters with class levels aren't fun and innovative, but sometimes you don't want or need an orc barbarian or a gnoll ranger. Sometimes, simply . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT13 ) 

Blackdyrge's Templates: Greater Half-Dragon ( http://e23.sjgames.com/item.html?id=BDPBT14 ) 
Isn't it odd that a dragon barely old enough to breed and a rampaging great wyrm produce the exact same half-dragon? As dragons get older, they get tougher, and so should their half-dragon spawn. Blackdirge Publishing offers a solution to this problem with Blackdyrge's Templates: Greater Half-Dragon . . . [read more] ( http://e23.sjgames.com/item.html?id=BDPBT14 ) 

Blackdyrge's Templates: Deep Spawn ( http://e23.sjgames.com/item.html?id=BDPBT15 ) 
Of all the unexplored places of this world, none present more challenge to the curiosity of mortals than the murky deep of the sea. Darker than the most remote subterranean vault, more hostile than the driest desert, and more inimical to normal life than the foulest layer of the Abyss; the deepest reaches . . . 

GURPS Classic: Cabal ( http://e23.sjgames.com/item.html?id=SJG31-6714 ) 
The creatures of myth are real. The vampires, the warlocks, the shape-changers and dopplegangers, the ghosts and trolls, and more. They're real . . . they're here today . . . and they're organized.The Cabal is the conspiracy, trade union, and mutual-assistance society that lets all these creatures survive . . . [read more] ( http://e23.sjgames.com/item.html?id=SJG31-6714 ) 

Realms of Power: The Infernal ( http://e23.sjgames.com/item.html?id=AG0282 ) 
Demons work to corrupt all the people of Mythic Europe. They take on attractive forms, but ultimately they seek to drag all of humanity down into damnation with them. No matter the nation, the creed, or the race, they are the true enemy.The thirteen chapters of this book cover all of the manifestations . . . [read more] ( http://e23.sjgames.com/item.html?id=AG0282 ) 

Statosphere ( http://e23.sjgames.com/item.html?id=AG6004 ) 
The Invisible Clergy Sourcebook  Never Play Against the HouseFrom the flip of a coin to a glance in a bar to the trajectory of a bullet - every step we take is a function of all the steps we took before and the infinity of choice that lies between. But free will carries a price. The Invisible Clergy, humans . . . [read more] ( http://e23.sjgames.com/item.html?id=AG6004 ) 

Triamore: The Covenant at Lucien's Folly ( http://e23.sjgames.com/item.html?id=AG0264 ) 
The Covenant at Lucien's FollyOf the covenant I can tell you this: That it is located within the lands of the Holy Roman Empire, on the skirts of that temporal power, and that it enjoys some standing with Frederick II. That it makes its home in a great castle, and holds a manor of land as might a temporal . . . 



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