[e23-announce] Fly Me To The Moon

e23-announce at sjgames.com e23-announce at sjgames.com
Sat May 10 00:00:02 CDT 2008



[image: http://e23.sjgames.com/media/SJG37-0121.jpg ] 

And step on it!

Getting from point A to point B is sometimes more than just a means to an end. Sometimes, it itself is the end. Like, say, if you were a freighter captain with with a big list of people wanting to book passage. Who are they? Where are they going? Who cares! The important question is "how much are they paying."

Well, that, and "what the heck will I fly them there in?" And that brings us to GURPS Spaceships 2: Traders, Liners, and Transports ( http://e23.sjgames.com/item.html?id=SJG37-0121 )  (he said, concluding his shoddy and hastily-constructed lead-in). This companion volume to (surprise!) GURPS Spaceships ( http://e23.sjgames.com/item.html?id=SJG37-0120 )  presents you with all sorts of tin cans to stuff with people and cargo.

We've got yachts, shuttles, couriers, and . . . some ships we're fairly certain are space worthy. I mean . . . you made your passengers sign a waiver, right?

-- Fox Barrett

-------------------------------------Released May 9, 2008

Heroes for Hire, Mini-Game #39 ( http://e23.sjgames.com/item.html?id=BBP1540 ) 
The magistrate leaned back from his desk and sighed. He had so much to do and little time or money to get it all done. In his hand was a report of goblin raiders attacking farms to the north. On his desk were other requests for aid, complaints about bandits along the high road, undead shambling about . . . 

Heroes Inc. Set 1, Mini-Game # 53 ( http://e23.sjgames.com/item.html?id=BBP1554 ) 
Major Glory hit the Brute with a mighty upper cut, sending the villain high into the air to then crash into the bus across the street. The hero cringed at the damage being done in this brawl with the Brute; the Mayor would not be happy when he watched the news tonight. With a growl, the Brute climbed . . . 

Heroes Inc. Set 2, Mini-Game #55 ( http://e23.sjgames.com/item.html?id=BBP1556 ) 
The Cat sprang over the bank robber as her sidekick, the Mouse, dove for cover behind the counter. The bank robber sprayed the doorway with machine gun fire, enraged that the two super heroines had foiled his plans. As his gun spit hot lead, the Cat reversed her acrobatic leap and kicked the blood-thirsty . . . 

Heroes Inc. Set 3, Mini-Game #57 ( http://e23.sjgames.com/item.html?id=BBP1558 ) 
Black Bolt, along with the other members of the All Star Squad, sprang into action as the giant robot stomped down the street, causing havoc and mayhem as it moved towards it goal, the first city bank. "We got to stop this thing before it causes too much trouble," called Liberty Lass. With a zap, Black . . . 

Hero Builder, Mini-Game #59 ( http://e23.sjgames.com/item.html?id=BBP1560 ) 
Tired of using the same heroes over and over again? Are you looking to expand your Heroes Inc. games? Well, here you go: at your request, we here at Bad Baby are offering you Hero Builder, an expansion for the Heroes Inc. game system. Now you can use these simple rules to create new, dynamic heroes and . . . [read more] ( http://e23.sjgames.com/item.html?id=BBP1560 ) 

Heroes Inc: Master Mind's Revenge, Mini-Game #61 ( http://e23.sjgames.com/item.html?id=BBP1562 ) 
Master Mind's green glowing brain floated above the view screen, his mad laugher echoing off the steel walls of his lair. He watched as his giant robot rampaged down Main Street, the puny heroes of the city trying in vain to stop his creation. Soon he would bring the city to its knees and then they would . . . 

GURPS Spaceships 2: Traders, Liners, and Transports ( http://e23.sjgames.com/item.html?id=SJG37-0121 ) 
Taking Care of Business . . .Intrepid space traders struggling to make a fortune - or just a living - by carrying freight and passengers between the stars are a staple ofscience fiction.GURPS Spaceships 2 providesstatistics and descriptions for dozens of interplanetary and interstellar commercial vessels, . . . [read more] ( http://e23.sjgames.com/item.html?id=SJG37-0121 ) 



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