[e23-announce] McCoy 5:23
e23-announce at sjgames.com
e23-announce at sjgames.com
Fri Apr 18 00:00:03 CDT 2008
[image: http://e23.sjgames.com/media/SJG30-6093.jpg ]
In the beginning, there was Lame. And GURPS didst create Cool, and it didst separate the the Lame from the Cool. And lo, it saw that it was awesome and knew that it was awesome. And in the Cool, GURPS didst bring forth In Nomine, that the creatures living in the Cool might have something to do. And GURPS didst spake unto the gamers "Lo, I have brought unto you my In Nomine, for it is Awesome, and you shall play it and rejoice." And the gamers didst give praise.
But when all the copies were sold, the gamers hearts didst fill with trouble and they didst know sorrow and unawesomeness. And they didst cry out unto GURPS "We have no more In Nomine! Wouldst Thou, in Thy infinite mercy, see fit to grant upon us earthly gamers more of Thy celestial goodies?"
And GURPS didst reply, "Lo! I shall bring upon thee my greatest blessing. I shall bestow the realm of Cool with GURPS Classic: In Nomine ( http://e23.sjgames.com/item.html?id=SJG30-6093 ) . And for all time shall it be available to those that seek its Awesome blessing, and never shall it be unavailable for it doth transcend physical being."
And it was good.
-- Fox Barrett
-------------------------------------Released April 17, 2008
Crystalmancer ( http://e23.sjgames.com/item.html?id=BBP1000 )
The crystal felt warm as you picked it up. Fire, you thought as you explored the power trapped within with your mind. As you stood there flames began to grow about your clenched fist, rising from the crystal. You had been searching a long time for a crystal of flames, and now you held one tightly before . . .
GURPS Classic: In Nomine ( http://e23.sjgames.com/item.html?id=SJG30-6093 )
Angels Are RealSo are demons. They're among us right now. Heaven and Hell are locked in a battle, and humanity is caught in the crossfire.This is the GURPS adaptation of In Nomine, the award-winning game of the war between Heaven and Hell. Players can take the part of angels, serving an Archangel . . . . . [read more] ( http://e23.sjgames.com/item.html?id=SJG30-6093 )
Dragon Wars, Mini-Game #3 ( http://e23.sjgames.com/item.html?id=BBP1502 )
Vermix issued his challenge and then leaped into the clear skies that lay before his cave's entrance. The smaller air dragon returned the roar and beat its long wings as it began to gain altitude. Vermix was large, a fire dragon of both mighty age and size. With some amusement Vermix mused on the foolish . . .
Battle Armor, Mini-Game #2 ( http://e23.sjgames.com/item.html?id=BBP1501 )
The plasma burst exploded too close for Chaves to feel comfortable, so he kicked in his jet booster to move to a new location before the enemy could pinpoint his position any closer. As he leaped into the sky, the booster jets sending him high over the alien trees, Sgt Chaves made a quick recon of the . . .
Pozas Art Pack Fantasy vol. 8: Foes ( http://e23.sjgames.com/item.html?id=XRPPOZC )
Perhaps best known for his work on Fiery Dragon Productions' Counter Collections, Claudio Pozas has created a wealth of visual treasures for tabletop gaming. And now Pozas Art Packs make quality art a click away!Fantasy vol.8-Foes contains 5 images (.jpeg, 600dpi) of challenges excerpted above, from the . . . [read more] ( http://e23.sjgames.com/item.html?id=XRPPOZC )
A Magical Medieval Society: Western Europe, Second Edition ( http://e23.sjgames.com/item.html?id=XRP1008 )
This second edition adds an entirely new chapter aboutmagical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition.This 192-page supplement is for GMs and players who wish to add a touch of realism to their game. It's for the people . . . [read more] ( http://e23.sjgames.com/item.html?id=XRP1008 )
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