[e23-announce] Second Verse . . . Actually,
It's Substantially Different Than The First
e23-announce at sjgames.com
e23-announce at sjgames.com
Sat Apr 12 00:00:04 CDT 2008
[image: http://e23.sjgames.com/media/SJG30-6522.jpg ]
And, really, I should have gone for some kind of three-based joke, as it's more Book 3 than Book 2, depending on your point of view. Oh well. "Humor" is out of the way, let's get to the product.
GURPS Classic: Compendium II ( http://e23.sjgames.com/item.html?id=SJG30-6522 ) has taken its Game Mastery Throne next to Comp I's ( http://e23.sjgames.com/item.html?id=SJG30-6519 ) Seat of Player Power and the Basic Set's ( http://e23.sjgames.com/item.html?id=SJG30-6031 ) Big Chair of Somewhere In-Betweenness.
That . . . doesn't actually make any sense, but believe me when I say that GURPS Third Edition is now both large and in charge here in the land of twenty three e's. Only thing missing now is some players. We'll let you know just as soon as we figure out how to turn them into PDFs.
-- Fox Barrett
-------------------------------------Released April 11, 2008
GURPS Classic: Compendium II ( http://e23.sjgames.com/item.html?id=SJG30-6522 )
The Best of All Worlds!Compendium II is 192 pages of the best articles and the most-requested new expanded and optional rules for GURPS Third Edition! We've chosen the most useful GM resources from over 14,000 pages of Third Edition material (most of it no longer in print) and added new material written . . . [read more] ( http://e23.sjgames.com/item.html?id=SJG30-6522 )
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