[e23-announce] Happy New Year!

e23-announce at sjgames.com e23-announce at sjgames.com
Wed Jan 3 00:00:17 CST 2007



To help us kick it off, we have two new publishers joining us!

First up (and already up for sale) is Polgarus Games ( http://e23.sjgames.com/credits.html?t=publisher&n=Polgarus%20Games ) , with a few NPC aids for GMs, and (my favorite) a little game called The Veggie Patch ( http://e23.sjgames.com/item.html?id=PLG2000 ) .

Second up (and up for sale soon) is Iron Crown Enterprises - fine purveyors of the best critical hit charts anywhere. More on ICE by next week!

– Thomas Weigel, e23 Manager
e23 at sjgames.com

-------------------------------------Released January 2, 2007

Veggie Patch ( http://e23.sjgames.com/item.html?id=PLG2000 ) 
Welcome to The Veggie Patch. As you can guess, this isn't your normal role-playing game. Players aren't powerful wizards, out to discover the secrets of the universe. They aren't highly trained spies, trying to save the world, nor do they fly around the galaxy in a space ship. They aren't even your typical . . . [read more] ( http://e23.sjgames.com/item.html?id=PLG2000 ) 

Øone's Blueprints: Town of Fourwell ( http://e23.sjgames.com/item.html?id=BLU32 ) 
New Features Added!Rule the Dungeon feature implemented.Enhanced customization (now doors and furniture are separate, for example).Alternative hexagonal grid now available."North" mark now available and orientable.Master control panel allows you to control all the maps at once.Buttons for printing only . . . [read more] ( http://e23.sjgames.com/item.html?id=BLU32 ) 

The House Under the Hill ( http://e23.sjgames.com/item.html?id=MA08 ) 
Adventure into a land cloaked of mystery. Discover the old Fourwell's history and beware the mysterious shrines which stay untouched from ages, hidden in the outskirts of the town. Meet the Fourwell's inhabitants and, if you dare, enter the dungeon of the House Under the Hill, a ghostly place said to . . . 

Space Opera Passenger Generator ( http://e23.sjgames.com/item.html?id=PLG3000 ) 
In space opera settings that allow the PCs to own their own ship, transporting passengers is a common occurrence. But coming up with unique passengers for each trip can be a real drag for the gamemaster - all too often they get relegated to a simple "you find 5 people who want to travel".Space Opera . . . 

15 Space Opera Passengers ( http://e23.sjgames.com/item.html?id=PLG3001 ) 
In space opera settings that allow the PCs to own their own ship, transporting passengers is a common occurrence. But coming up with unique passengers for each trip can be a real drag for the gamemaster - all too often they get relegated to a simple "you find 5 people who want to travel."15 Space Opera . . . 

Mysterious Passenger ( http://e23.sjgames.com/item.html?id=PLG3002 ) 
Mysterious Passenger is a game aid for gamemasters running a space opera style game where the PCs own their own ship, and regularly transport passengers. It provides 6 possible adventure seeds for a "mysterious passenger" who comes on board, but doesn’t seem quite right. Some of these seeds can . . . [read more] ( http://e23.sjgames.com/item.html?id=PLG3002 ) 

15 Starport Encounters ( http://e23.sjgames.com/item.html?id=PLG3004 ) 
In most space opera settings, at some time or another the PCs are going to be passing through a starport. Whether it's a massive structure that puts today’s modern airports to shame or the futuristic equivalent of a small tin shed on a hill, starports can be a fantastic location for adventures . . . [read more] ( http://e23.sjgames.com/item.html?id=PLG3004 ) 

Metahuman Mystics & Supernatural Supers 3 ( http://e23.sjgames.com/item.html?id=MIS5011 ) 
The third in the series, Metahuman Mystics & Supernatural Supers 3 brings you new ways to look at magic and the paranormal in your 2e Superlink game.Within you will find four new PL-10 character archetypes focused on the various facets of mysticism and/or the supernatural. But these aren't the simple . . . [read more] ( http://e23.sjgames.com/item.html?id=MIS5011 ) 



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