[e23-announce] <B><I>GURPS Technomancer</I></B>
e23-announce at sjgames.com
e23-announce at sjgames.com
Fri Feb 23 00:00:12 CST 2007
Are the secret masters hinting at something terrible on the horizon? Will there be dragons in Vietnam soon? This Third Edition GURPS reprint is an alternate Earth, a guide to how GURPS Magic might impact the real world, and the only place you can find killer penguins and a serious look at corporations built on necrotechnology.
Killer communist penguins.
GURPS Technomancer ( http://e23.sjgames.com/item.html?id=SJG30-6087 ) is available now for $7.95 - if you don't buy this, the penguins will win!
– Thomas Weigel, e23 Manager
e23 at sjgames.com
-------------------------------------Released February 22, 2007
GURPS Technomancer ( http://e23.sjgames.com/item.html?id=SJG30-6087 )
An alternate world in which magic and technology both work . . .all too well.On July 16, 1945, the first atomic bomb was detonated at Trinity Site in New Mexico. The explosion ripped a hole in the fabric of space. Doctor Oppenheimer's words "I am become death, destroyer of worlds" unwittingly closed . . . [read more] ( http://e23.sjgames.com/item.html?id=SJG30-6087 )
Future: Starship 14 ( http://e23.sjgames.com/item.html?id=PJR268 )
The Picket Ship is a 7-page FREE starship. Inside this PDF you'll find the deckplan, two starship class templates, and full statistics for the ship.
Maximum Damage: Extreme Vengeance ( http://e23.sjgames.com/item.html?id=RAEV002 )
Written by Tony Lee, Maximum Damage is packed with new guns, props, character extras, new rules, and more for use with Extreme Vengeance. Created from scans of the original printing, this 31-page PDF is exactly as the book first appeared way back in 1997.A supplement of guns, explosives, and other props . . . [read more] ( http://e23.sjgames.com/item.html?id=RAEV002 )
43 Space Opera Adventure Seeds ( http://e23.sjgames.com/item.html?id=PLG3006 )
No matter how good a gamemaster is, sooner or later they're going to run into a blank when it comes to deciding on an adventure for the next session. The great advantage, and sometime the greatest problem, with space opera settings is that the range of adventure possibilities is huge. The sky (indeed, . . . [read more] ( http://e23.sjgames.com/item.html?id=PLG3006 )
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