[e23-announce] Overlooked Books
e23-announce at sjgames.com
e23-announce at sjgames.com
Fri Feb 9 00:00:15 CST 2007
We priced all of the Third Edition books pretty low. One of the results of that is that some of the real gems of the Third Edition days are now easily purchased. Looking at the sales data, the obvious gems are being picked up . . . but a few were overlooked.
GURPS Aztecs ( http://e23.sjgames.com/item.html?id=SJG30-6054 ) is easily my second-favorite GURPS historical, even though bigger ones like GURPS China are more impressive. But when I'm building a fantasy setting for my players, this book (as a wellspring of ideas and a resource for non-European cultures) is never far from hand.
(My favorite historical is GURPS Greece ( http://www.warehouse23.com/item.cgi?SJG6075 ) - I'm an unabashed hellenophile - but that's still in print and available at Warehouse 23, and I can't say it's been overlooked.)
Another favorite book is GURPS Space: Unnight ( http://e23.sjgames.com/item.html?id=SJG30-6105 ) , by Stefan Jones (yep, now also the author of MacGuffin Alphabet ( http://e23.sjgames.com/item.html?id=SJG37-1120 ) ). Unnight is an adventure and a space setting, but my main memories of it are how it used (and twisted) the rules for star system construction - for me, this book was one giant, worked example. It was actually published before I started playing GURPS (horrors!), but it's always held a fond spot in my heart.
– Thomas Weigel, e23 Manager
e23 at sjgames.com
-------------------------------------Released February 8, 2007
Rolemaster Classic: Arms Law ( http://e23.sjgames.com/item.html?id=ICE6502P )
Get Critical!Arms Law is about FRPG combat - the kind that leaves you shaking and bragging to your friends about your character's exploits. If you prefer safe, ho hum,by-the-numbers RPG combat then Arms Law is not for you.Arms Law is a fantasy combat system designed to be used with ICE's Rolemaster . . .
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