[e23-announce] Released June 22, 2006

e23-announce at sjgames.com e23-announce at sjgames.com
Fri Jun 23 00:00:05 CDT 2006


Released June 22, 2006

Palace of Shadows ( http://e23.sjgames.com/item.html?id=GMG5521 ) 
A world of heroism and epic adventure lives inside each of us. We can all imagine a world where stalwart knights battle ancient dragons, powerful wizards duel one another with mighty magics, and the brave-of-heart rescue mystic artifacts from the clutches of evil villains. With the Castles & Crusade . . . 

Seeds Compilation: Supers I-V ( http://e23.sjgames.com/item.html?id=XRP4035 ) 
Seeds is a simple concept: story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small, only a paragraph or two at most, and they have great potential when provided with the right environment. Seeds Compilation: Supers I-V is . . . [read more] ( http://e23.sjgames.com/item.html?id=XRP4035 ) 

GURPS Lite (Interlingua Fourth Edition) ( http://e23.sjgames.com/item.html?id=SJG02-1006 ) 
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with the full . . . [read more] ( http://e23.sjgames.com/item.html?id=SJG02-1006 ) 

Øone's Blueprints: The Great City, Army Ward ( http://e23.sjgames.com/item.html?id=BLU26 ) 
Welcome to Øone's Blueprints!The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite . . . [read more] ( http://e23.sjgames.com/item.html?id=BLU26 ) 

Øone's Blueprints: Caverns of Chaos ( http://e23.sjgames.com/item.html?id=BLU27 ) 
New Features Added!Rule the Dungeon feature implemented.Enhanced customization (now doors and furniture are separate, for example)Alternative hexagonal grid now available"North" mark now available and orientableMaster control panel allows you to control all the maps at onceButtons for printing only . . . [read more] ( http://e23.sjgames.com/item.html?id=BLU27 ) 

Rooms & Encounters: Pillars of Salt ( http://e23.sjgames.com/item.html?id=UNDRE009 ) 
As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive . . . [read more] ( http://e23.sjgames.com/item.html?id=UNDRE009 ) 



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